Wayfinder’s 1.0 Launch Set for October with Critical Role Collab and Offline Play


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Co-op action RPG Wayfinder is leveling up with a major announcement: the game’s 1.0 launch is officially happening on October 21st. The best part? It’s ditching in-game monetization entirely. That’s right—Wayfinder is going all-in on a one-time purchase model with no microtransactions, and you can even play it offline if you’re not feeling social.

Airship Syndicate has also teamed up with none other than Critical Role to bring some tabletop goodness to Wayfinder. The first Supporter Pack, priced at $19.99, will drop alongside the game’s full release and features Vox Machina-themed content. Think Trinket mount, 15 housing items, four character skins, and a bunch of other goodies like character charms and sprays. It’s perfect for Critical Role fans looking to merge their love of online and tabletop RPGs.

And it won’t be a one-off collab either. Airship Syndicate hinted at more partnerships on the horizon. “We aren’t quite ready to announce exactly what they are, but if you’re familiar with Airship’s body of work, you can make some pretty educated guesses as to what’s in store,” the studio teased.

Wayfinder has also finally made its way back to the PlayStation 5 after almost a year, with the Echoes update in tow. Players on the next-gen console can once again dive in and enjoy expanded housing options, including a multi-story apartment to decorate and show off all your collectibles. There’s also a revamp of the melee combat system, offering smoother, more responsive control, perfect for players who like to get up close and personal with enemies.

To top it all off, world-scaling tools now allow players to adjust enemy levels, loot drops, and difficulty settings, tailoring the experience to their liking. Whether you’re seeking a challenge or just a casual dungeon crawl, Wayfinder has you covered.



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