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Nightingale Dev Group Displays on Realms Rebuilt Replace and Hints at What’s Subsequent – MMOs.com
Nightingale’s huge Realms Rebuilt replace has been out for a number of weeks now, and Inflexion Video games is able to share some ideas on the way it’s been acquired—and what’s on the horizon. In an informal post-launch report, Inflexion CEO Aaryn Flynn and head of audio Neil Thompson sat down to speak in regards to the sport’s newest patch, bug fixes, and what the longer term holds for Realmwalkers in all places.
First issues first: the devs have been thrilled with the group’s response to Realms Rebuilt. “We noticed a very good steadiness of returning gamers and new faces,” Flynn famous, including that the replace has even sparked optimistic Reddit buzz, which is saying one thing contemplating the group’s relatively lukewarm reception to the shared world MMORPG’s preliminary launch. The replace, which considerably streamlined the sport’s total Realmwalking expertise, has been praised for tightening up gameplay whereas introducing extra linear development, making it simpler to hop between realms and survive the varied biomes.
The crew didn’t draw back from discussing bugs both. The newest patch tackled points like damaged glyph puzzles, invisible buildings (as a result of ghost homes are apparently a factor now), and, better of all, invincible timber. As a result of nothing says “AAA sport” like chopping down a tree which you can’t even see.
Wanting forward, Inflexion teased future updates, together with plans for extra story realms, new biomes, gear customization choices, and the long-awaited transfer to Unreal Engine 5.4 for higher optimization. Whereas no particular timeframes got, the crew assured gamers that these updates are within the works.
For now, Nightingale gamers can sit up for continued tweaks and enhancements, with the devs promising extra participating content material on the horizon. You possibly can watch all of it for your self within the autopsy video beneath.