Odin: Valhalla Rising Launches Globally After Asian Success – MMOs.com








Kakao Video games has formally launched Odin: Valhalla Rising as we speak, its Norse mythology-inspired MMORPG, globally on PC and cell after succeeding in Asian markets for years. Initially launched in Korea in 2021, the sport topped the Google Play Retailer for 17 weeks and now brings its high-fantasy battles and open-world exploration to a worldwide viewers.

Key Options

Class-Primarily based Gameplay: Select from Warrior, Sorceress, Priest, or Rogue to discover areas like Midgard and Jotunheim.
Large Battles: Interact in 30v30 PvP (Battle of Valhalla), co-op raids, and large-scale dungeons.
Seamless Open World: No loading screens exterior instanced areas, whether or not enjoying on cell or PC.
Crossplay Help: Group up throughout platforms with gamers worldwide.

International Launch Enhancements
The worldwide model consists of upgrades based mostly on three years of participant suggestions:

Enhanced character/surroundings graphics
Refined UI/UX and bug fixes
Smoother efficiency for cell units

Content material Creator Program & Occasions

Accomplice Creator Program: Over 1,000 creators on YouTube/Twitch are producing content material for the sport.
Launch Celebration:

Earn a Legendary Mount Summoning Ticket and different rewards by leveling up earlier than Might 29.
Group occasions on Discord and Fb provide further prizes.

Developer Insights

Si-woo Lee (CBO, Kakao Video games): “The worldwide model advantages from classes discovered in Korea, providing a sophisticated expertise.”
Nam-ho Kim (Inventive Director): “We targeted on mixing competitors, cooperation, and Norse aesthetics to create a definite fashion.”



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