Xsolla acquires web3 neighborhood platform Ludo to spice up internet retailer push


Video games fee outfit Xsolla has acquired web3 neighborhood platform Ludo for an undisclosed sum.

It says it can combine Ludo’s code-free social quests into the Xsolla Internet Store and different rewards options to assist builders enhance participant engagement, drive retention, and unlock new monetization alternatives past the normal app retailer mannequin.

With the unravelling of Apple and Google’s app retailer mannequin, webstores are a fast-growing a part of the video games trade, with Xsolla’s know-how being utilized in over 500 gaming webstores the place gamers can purchase in-game property with out paying platform holders’ excessive transaction charges.

A comparatively new startup when it comes to its web3 exercise, Ludo has beforehand labored with the likes of Gumi’s OSHI3, Fly Penguin to launch its RPG Edomae Monsters, South Korean writer NHN, and cell sport dev Sugarverse.

“Welcoming Ludo to the Xsolla household strengthens our push to offer cell sport builders accessible, revolutionary instruments,” mentioned Xsolla’s chief technique officer Chris Hewish.

“With an expanded Xsolla Rewards ecosystem, we’re including loyalty and questing options that flip participant engagement into lasting development for video games and their communities. The combination empowers builders to create dynamic quests that reward gamers for in-game purchases, social participation, and community-building actions similar to becoming a member of a Discord channel or participating on social networks. This opens up new avenues for re-engagement, loyalty, and elevated conversion, all with out requiring extra improvement assets or burdens on sport builders.”

For extra info or to start integrating Ludo, please go to: xsolla.professional/ludo



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