Path of Exile 2 Revamps Endgame With Patch 0.3.1 With Removing of Towers and Tweaked Problem – MMOs.com








Grinding Gear Video games is pulling a number of endgame tweaks ahead from the deliberate 0.4.0 replace and rolling them into subsequent week’s Patch 0.3.1. The action-RPG sequel continues to be in closed testing, however its mapping system, the collection’ rotating endgame constructed round randomized “Maps”, is already getting a significant shake-up. The most important shift is the removing of tower encounters as soon as gamers enter the mapping stage, a transfer geared toward protecting late-game runs quicker and extra streamlined. Tablets cannot be instantly positioned into particular person maps, which prevents the necessity to discover completely overlapping towers. Tablets can be utilized a number of instances earlier than they're consumed.
Key Adjustments:

Alchemy Orbs reworked: Can now be utilized to magic objects, turning them into rares with 4 random modifiers. This offers the once-devalued forex a clearer objective in early map crafting.
Towers faraway from maps: Tablets now connect instantly to every Map, decreasing the ceiling on stacked modifiers however providing a extra constant expertise. To compensate, pill modifiers are roughly two to 3 instances stronger.
New pill mods: Further Shrines, Strongboxes, Essences, Rogue Exiles, Azmeri Spirits, and Summoning Circles can now roll on tablets.
Map measurement changes: Fifteen of the sport’s bigger layouts — together with Fortress, Blooming Subject, and Vaal Metropolis — have been trimmed to scale back downtime between fights.
Atlas tree tuning: Nodes that referenced out of date tower mechanics have been up to date. Most notable abilities nonetheless have an effect on all Map bosses, with solely a handful now restricted to “Highly effective” bosses.
Citadel frequency up: Spawn price climbs by 66 p.c, making the Atlas development layer extra accessible throughout testing.
Floor-effect nerf: Chilled, Shocked, and Ignited floor modifiers now cowl far much less actual property, particularly at decrease Waystone tiers.
Boss life bug mounted: Multi-phase bosses that by chance misplaced harm scaling in later phases now retain their meant well being swimming pools.

Full patch notes will land nearer to launch, however testers can anticipate a sizeable quality-of-life go geared toward protecting the beta’s endgame loop fast and repeatable. For a challenge that also carries the load of its predecessor’s decade-long meta, quick iteration like this reveals Grinding Gear is prepared to course-correct earlier than launch.



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